Maya Paint FX test

Posted on 10:41 PM, under



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Playing with the Maya Built in feature Paint FX. Creating several plants and flowers with the default renderer," software renderer". Found it was faster and with little bit tweaking, the result wasn't too disappointing..:D
I found plenty resources on the net, but this one should be helpful by Stuart Christensen "Maya Paint Effect tut"

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Drama 'Di Atas Iradat-Nya'

Posted on 11:53 PM, under



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A drama opening montage which i was working on. I was lucky enough and having a good time being a part of a wonderful and great team during the making, also was on the screen for several minutes, or seconds..:)
Hope you can enjoy the drama as much as I do :D

A TV drama produced by Regalblue Production for Radio Televisyen Brunei in December 2010.

Producer/Director: Cahaya
Theme song: "Di Atas Iradat-Nya"
Song: Pg Mohd Yusri Pg Hj Yahya
Lyrics: Farid Adzlan Ghani

Watch the whole 13 episodes on RTB2. Every Thursday to Saturday at 4.30pm, starting from 11 March 2011.

Also, don't forget to check out "Regalblue Production" for more Videos.
Salam..:D

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Duplicate animation array test

Posted on 11:09 PM, under



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This is a great script and deserves attention more. I've done some tests using this script on Maya 2011 while back, but as i said earlier, it deserves more attention to it because it holds much more potentials and capabilities. I hope Vlad Ovidiu, who creates this script, continues on this one. Check the script at "Duplicate Animation Array"
Make sure you have fun with this script..:D

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Testing the Rigid body..

Posted on 6:27 PM, under



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Playing with the rigid body is so much fun. In Maya 2011, it could be done easily. Set the particular object into active rigid body or passive rigid body. The simple point is, if it's active, it's doing the action (moving, falling, crashing,etc.), and if it's passive, it stays still, means it's accepting the action, just like the ball bouncing on the floor. The Ball is active, and the floor is passive. There are many tutorials out there to explain this principle even further. Have Fun :D

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Graphics experiment

Posted on 5:19 AM, under



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It's been a while since i made a package consists of several graphics that often used at TV station. This is just a "starter-pack" that could go beyond even further. The changes could be, including but not limited to the color theme, background, additional elements, camera view and the sequence itself. I've been thinking and challenging my self to create a design that could be customized easily. This idea has been particularly influenced by lots and lots of graphics templates out there on the net. So, why don't i create it myself?

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Green Project

Posted on 5:24 PM, under



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It should have been used in a project with lots of green in it.. again, sure it was fun doing this stuff. I was playing with 3D serpentine from zaxwerks. Instead of making it 3D bevel looking text or object, i chose the ribbon type. I have been always wondering how it's made. mmm..now what i'm going to play with on the weekend?

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Concept graphics..

Posted on 3:13 AM, under



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Happy new year 2011 everybody...
new year, new idea...Another concept for future work. It should be reflecting the shiny-silvery theme. Added some graphics elements.. and there it is :D
The actual footage was in full HD1080i (converted to 720 x 576 for youtube) so it's pretty heavy in render time, and with Final Gathering (FG), also HDRI options are turned on, adds more time to the overall render time. But, it's definitely worth it :D

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