Cinema 4D | Cloner Object Part II

Posted on 12:40 AM, under

Photobucket

Another test with cloner object in Cinema 4D. I used depth map generated by cinema also to play with the DoF. Using the frischluft depth of field in AE, it gives flexibility to control the blur and focus area. If there's no frischluft Dof effect in your AE, don't worry because "lens blur" effect can also be used and it's a default effect, not a 3rd party plugin. Yes, It's so much fun..:D

| edit post

Cinema 4D | Cloner Object Part I

Posted on 12:36 AM, under

Photobucket

A quick test with cloner feature in cinema 4D. I added also DoF using depth map generated. So far, I'm really enjoying this feature, so many options and buttons to play with, and possibilities to combine with other mograph features, e.g. random effector etc..

| edit post

Cinema 4D | Graphics opener

Posted on 7:52 PM, under

Photobucket

It’s the first intro I made with cinema 4D. It’s a powerful tool to create motion graphics, but the most exciting part is a tight integration with AE. Notice the text “now in HD” in the end, originally it was just a straight front view footage, but suddenly with camera from cinema4D imported, suddenly it feels like it’s being made in 3D itself. This integration promises new opportunities and opens limitless possibilities. Definitely, i’m going to try out other features.. C u later..

| edit post

Motion Track test Maya-PFHoe 02

Posted on 5:03 AM, under



Another test with PFHoe-Maya-AE This time I’m trying to slow down when taking movie, and it actually works. The tracking got good reference, but some dark spots still left un-tracked, not a good solid one. Makes me want to try another shot or angle. :)

| edit post

Motion Track test Maya-PFHoe 01

Posted on 4:58 AM, under

Photobucket

Camera : Canon 550D 18-55 mm
Footage: 1280 x 720 50 pfs
Pipeline : PFhoe-Maya-AE-Vegas
Lessons from the test
1. Too shaky footage makes harder to track
2. Markers did a pretty good job, although slightly wiggles in the end
3. Considering using steady cam to gain more control
4. HD footage makes it heavy to process, at least with my comp..:))
Anyway, it’s been fun :D

| edit post

3D environment concept

Posted on 4:51 AM, under

Photobucket

Moving on…after the turntable, now it’s time for a camera movement test. Not an extremely difficult camera movement. Just subtle, nice pan from left to right (although i realized it was a little bit too fast in the end :D ), zoom in movement and crane up. My goal was to test the overall look if there’s a camera movement, in this part i also noticed some misplaced texture and some fixes on the UV. The Color correction was a choice, and i decided to go with the “chilly snow” look, thought it’d be good with the snow on the ground, supposedly :D

| edit post

3D Temple Concept

Posted on 4:51 AM, under

Photobucket

After a while not doing some modeling, I tried to create this one. Not very complex one, but i enjoyed it a bit, especially the texture. Yeah, the texturing needs to be done carefully and I think I’ve missed and misplaced some textures there, but it’s a good practice. I’ll try again sometimes in the future but I think I’ll leave it here for now…and the still images can be seen on the 3D still images section.
Have a great day, everybody..:D

| edit post

Maya to AE Camera test

Posted on 4:42 AM, under

Photobucket

“what’s your plan for today?” well, this time i used the same file from the previous test, but different camera. Although it’s not a fancy move, i found that this movement suited better with broadcast type that I wanna do. Simple zoom in sometimes makes the message clearly conveyed. Next time perhaps i’d like to try a movie cinematic angles on this one, with the same 3D model, or adding some elements.
Footage used: Godiva wide keying plate

| edit post

Bokeh Background in AE

Posted on 4:37 AM, under



Created in AE CS3 with Trapcode particular and frishluft out o focus plugin. Also, VC Optical flare to light the scene.

| edit post

News ID concept

Posted on 4:29 AM, under

Photobucket

An idea that I’m working on for a news TV station. If you got any comments, shoot it out..thanks :D

| edit post

Mocha motion track test

Posted on 4:14 AM, under

Photobucket

My first test using mocha for AE CS5. It is a planar tracker. I usually use point tracker, ex: PFHoe or syntheyes, but this time I’d wanna give a try. I’m still trying to figure out which button do this and that, but the Imagineer channel is definitely a good place to start. Check out their site Imagineer System
or the Youtube Channel Youtube Channel
Have fun :D

| edit post