Maya to AE Cam Matchmove test

Posted on 5:33 PM, under



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a fun project on the weekend :D Actually, it was a test for Maya to AE camera matchmove. The setting is a little bit confusing, I tried several times to get to this point. The research on the net was very helpful, you can find many great resources. One of them was this MayatoAE Cam export tut on Cgtutplus. Have fun :D

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Posted on 11:37 PM, under



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An opening motion graphics for a 3 nations futsal tournament held recently in Brunei Darussalam.
The three participants are teams from Singapore, Malaysia, and the host team, Brunei. Check out the facebook page for this event and you'll find out more..

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Having fun with stop motion..

Posted on 7:49 PM, under



yeah, having fun with stop motion. I haven't done it for a while, so it really was exciting. With a friend, we tried to make something. Actually, it's really just having fun, There's another animation that we did, but this is the start. What a fun :D

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Audio reaction with Trapcode Form

Posted on 11:11 PM, under



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It's my first time using form and the audio reaction option. Usually I just utilize this to create a background. An abstract one, I even didn't know what it is. Yep, an abstract, because its the nature of this plugin to be an excellent background maker, with an ease of loop option on the menu.

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Marhaban Ya Ramadhan..

Posted on 6:52 AM, under



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I would like to wish you all a blessed fasting month of Ramadhan..you can share this to all of your friends, relatives or families to celebrate this holy month, Ramadhan.. May Peace be Upon you..

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AE Flame Plugin Test

Posted on 8:45 PM, under



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AEFlame is an Adobe After Effects plug in that allows you to create and animate cosmic recursive flame fractals. Ae script tags this plugin "generate gorgeous animatable colored fractals". It is creating unique looking images that surely will be a nice background or graphics element.
check out the stories and people behind this wonderful plugin
Andrew Davidson
or, ae script for some great looking images
aescripts
Have fun..:D.

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re-design the concept!

Posted on 5:41 AM, under



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This is another version of my earlier concept. I tried to give different colors to see how it looks like. Somehow, i like this colorful color better, just because the bright and cheerful colors seem relaxing, although i put little bit too high in term of saturation. well, it's a concept that needs to be developed further. I'm still thinking how to change this design, fast and giving a new look. After all, most of the times, the client loves choices, don't they?
I Used Zaxwerks 3D serpentine for the background, read here for more info.

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ID rebranding concept

Posted on 1:12 AM, under



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A concept for the ID re-branding project. Let's see what i've created so far. The basic idea is creating an ID for a family channel. Something fresh and calm, relax feel is the main subject here. With the basic theme color idea, I chose orange, just because it offers a fresh look for a whole concept for a family channel. White borders gives cartoony, funny and relax feel to the graphics animation. Nothing fancy with the movement and so forth, just a subtle animation with a depth of field (dof) effect from the AE camera. Elements made using AE plugin, Zaxwerks 3D serpentine and 3D text using Zaxwerks Pro Animator.

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Plexus test

Posted on 5:32 PM, under



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Stumble upon recently on a particle system for AE called plexus. first impression, feels like trapcode particular or form, and it is, because it also a particle generator. Haven't tried the OBJ import and couple other features, seems promising. Further info on this plugin could be read here or you can download my project file with plexus 1.3 on CS 5 here. Have fun :D

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Ocean test

Posted on 8:13 PM, under



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A friend of mine reminds me about my old ocean project. So, i took a look at it once again, finished it up and uploaded it. I didn't change anything since the last time i made it. Made in Maya 2011 ocean system with pretty much default setting, little bit tweaking here and there. Basically, find the ocean samples on visor tab, should be there. Thrown in some sound effects, lightning and dark clouds. Oh, i remember now, the stormy sea is the start up state i used. There's a lot of other settings i need to look at and try, including the wake or locator. But, for now, I'll leave it as is. References should be found easily on the net. Happy Ocean Day..*really? is there any.. i should probably look it up..
Have a nice day :D

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Prynsa 13

Posted on 10:34 PM, under



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Thirteen years ago, the government through the Forestry Department under the Ministry of Industry and Primary Resources came up with the well-known Princess Rashidah Young Nature Scientist Award, or PRYNSA.

It's a prestigious science competition among secondary schools in Brunei Darussalam which aims for inspiring the students to come up with ideas that cater to the country's green cause. Find out the 2011 five school finalists and their creative projects at "Prynsa 13 five school finalists"

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Maya Paint FX test

Posted on 10:41 PM, under



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Playing with the Maya Built in feature Paint FX. Creating several plants and flowers with the default renderer," software renderer". Found it was faster and with little bit tweaking, the result wasn't too disappointing..:D
I found plenty resources on the net, but this one should be helpful by Stuart Christensen "Maya Paint Effect tut"

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Drama 'Di Atas Iradat-Nya'

Posted on 11:53 PM, under



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A drama opening montage which i was working on. I was lucky enough and having a good time being a part of a wonderful and great team during the making, also was on the screen for several minutes, or seconds..:)
Hope you can enjoy the drama as much as I do :D

A TV drama produced by Regalblue Production for Radio Televisyen Brunei in December 2010.

Producer/Director: Cahaya
Theme song: "Di Atas Iradat-Nya"
Song: Pg Mohd Yusri Pg Hj Yahya
Lyrics: Farid Adzlan Ghani

Watch the whole 13 episodes on RTB2. Every Thursday to Saturday at 4.30pm, starting from 11 March 2011.

Also, don't forget to check out "Regalblue Production" for more Videos.
Salam..:D

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Duplicate animation array test

Posted on 11:09 PM, under



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This is a great script and deserves attention more. I've done some tests using this script on Maya 2011 while back, but as i said earlier, it deserves more attention to it because it holds much more potentials and capabilities. I hope Vlad Ovidiu, who creates this script, continues on this one. Check the script at "Duplicate Animation Array"
Make sure you have fun with this script..:D

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Testing the Rigid body..

Posted on 6:27 PM, under



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Playing with the rigid body is so much fun. In Maya 2011, it could be done easily. Set the particular object into active rigid body or passive rigid body. The simple point is, if it's active, it's doing the action (moving, falling, crashing,etc.), and if it's passive, it stays still, means it's accepting the action, just like the ball bouncing on the floor. The Ball is active, and the floor is passive. There are many tutorials out there to explain this principle even further. Have Fun :D

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Graphics experiment

Posted on 5:19 AM, under



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It's been a while since i made a package consists of several graphics that often used at TV station. This is just a "starter-pack" that could go beyond even further. The changes could be, including but not limited to the color theme, background, additional elements, camera view and the sequence itself. I've been thinking and challenging my self to create a design that could be customized easily. This idea has been particularly influenced by lots and lots of graphics templates out there on the net. So, why don't i create it myself?

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Green Project

Posted on 5:24 PM, under



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It should have been used in a project with lots of green in it.. again, sure it was fun doing this stuff. I was playing with 3D serpentine from zaxwerks. Instead of making it 3D bevel looking text or object, i chose the ribbon type. I have been always wondering how it's made. mmm..now what i'm going to play with on the weekend?

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Concept graphics..

Posted on 3:13 AM, under



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Happy new year 2011 everybody...
new year, new idea...Another concept for future work. It should be reflecting the shiny-silvery theme. Added some graphics elements.. and there it is :D
The actual footage was in full HD1080i (converted to 720 x 576 for youtube) so it's pretty heavy in render time, and with Final Gathering (FG), also HDRI options are turned on, adds more time to the overall render time. But, it's definitely worth it :D

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